Combat Information for Slate

    Attack damage: check digit + Power of attack.

    Corporeal combat:

    Vassal of Stone: physical vessel of the angel cannot be harmed by earth or stone.

    • Stun: take greater or equal to 24 hits in one blow [25% or more of body hits] -- for rest of turn and following turn; can take no actions.

    • Unconscious: If current Body is reduced to zero, fall unconscious; take no actions during that time.

    • Dead: takes [vessel level * Strength] 36 hits after unconsciousness to discorporate. Will wake up in Celestial realm after suffering Trauma; or in reserve vessel in body bag -- if he has one.

    • Healing: If healed above 0 Body hits, or if [7 - Corporeal Forces] 2 hours pass, will wake back up. Normal healing: hit per day at sunrise -- must be in vessel.


    Slate only does Contact fighting -- no ranged weapons. He can throw things, but that's it. Currently at 56 hits; has all required skills for his contact weapons. He needs Fighting greater than 4 AND heavy gloves and steel toed boots, to do hand-to-hand without minuses.

    TacticsDamage you doBonus to HitDamage AbsorbedPenalty to Being StruckNotes
    Surprise +1  Can't be dodged
    Rear attack +1  Can't be dodged
    Moving attacker -1   
    Aim (1 turn) +1   
    Aim (2 turn) +1   
    Aim (3+ turns) +1   
    Night/low light -1   
    Severe darkness -4   


    WeaponsDamage you doBonus to HitDamage AbsorbedPenalty to Being StruckNotes
    Punchcheck digit -2   Currently useless
    Kickcheck digit -1-1  Currently useless
    Brass knucklescheck digit -1   Currently useless
    Club/rockcheck digit +1-1   
    Tantocheck digit +0+1   
    Hatchetcheck digit +1-1   
    Wakizashicheck digit +3    
    Katanacheck digit +5    
    Battle axecheck digit +4-1   


    SongsDamage you doBonus to HitDamage AbsorbedPenalty to Being StruckNotes
    Song: Shield of whirling air (7-)  ALL physical Lasts for [check digit + 4 (Corporeal Forces)] combat rounds
    Song: Stone form (8-)check digit +2 +5 Half speed, ignore all weather/ temperature that would not harm a statue


    ArmorDamage you doBonus to HitDamage AbsorbedPenalty to Being StruckNotes
    Heavy clothing   1 
    Leather  12 
    Chainmail  2 (-1 vs. firearms)3 
    Kevlar  22 (4 vs. firearms) 
    Steel plating  34 


    Shateishael copyright © 2001 B. "Collie" Collier