Combat Information for Slate
Attack damage: check digit + Power of attack.
Vassal of Stone: physical vessel of the angel cannot be harmed by earth or stone.
Stun: take greater or equal to 24 hits in one blow [25% or more of body hits] -- for rest of turn and following turn; can take no actions.
Unconscious: If current Body is reduced to zero, fall unconscious; take no actions during that time.
Dead: takes [vessel level * Strength] 36 hits after unconsciousness to discorporate. Will wake up in Celestial realm after suffering Trauma; or in reserve vessel in body bag -- if he has one.
Healing: If healed above 0 Body hits, or if [7 - Corporeal Forces] 2 hours pass, will wake back up. Normal healing: hit per day at sunrise -- must be in vessel.
Slate only does Contact fighting -- no ranged weapons. He can throw things, but that's it. Currently at 56 hits; has all required skills for his contact weapons. He needs Fighting greater than 4 AND heavy gloves and steel toed boots, to do hand-to-hand without minuses.
Tactics Damage you do Bonus to Hit Damage Absorbed Penalty to Being Struck Notes Surprise +1 Can't be dodged Rear attack +1 Can't be dodged Moving attacker -1 Aim (1 turn) +1 Aim (2 turn) +1 Aim (3+ turns) +1 Night/low light -1 Severe darkness -4
Weapons Damage you do Bonus to Hit Damage Absorbed Penalty to Being Struck Notes Punch check digit -2 Currently useless Kick check digit -1 -1 Currently useless Brass knuckles check digit -1 Currently useless Club/rock check digit +1 -1 Tanto check digit +0 +1 Hatchet check digit +1 -1 Wakizashi check digit +3 Katana check digit +5 Battle axe check digit +4 -1
Songs Damage you do Bonus to Hit Damage Absorbed Penalty to Being Struck Notes Song: Shield of whirling air (7-) ALL physical Lasts for [check digit + 4 (Corporeal Forces)] combat rounds Song: Stone form (8-) check digit +2 +5 Half speed, ignore all weather/ temperature that would not harm a statue
Armor Damage you do Bonus to Hit Damage Absorbed Penalty to Being Struck Notes Heavy clothing 1 Leather 1 2 Chainmail 2 (-1 vs. firearms) 3 Kevlar 2 2 (4 vs. firearms) Steel plating 3 4
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